Hurry App Mobile
AR-enabled loyalty and offers app prototype built in Unity with Vuforia image-target recognition.

Hurry.Up was a Siligin Software project (internal codename "Mavis") combining a mobile loyalty/partner-offers app with AR image recognition, built in Unity 2018.2 with Vuforia 7.5. Scanning printed partner marketing material or in-store targets was meant to surface offers and interactive AR content layered over the physical print, tying a discount and referral flow to real-world triggers.
As lead UI/2D/3D and UI/UX programmer, I owned the front-end app shell: the sign-in/registration flow (email plus Google and Facebook sign-in), the main and side navigation menus, and the mascot-driven onboarding screens, alongside wiring up the Vuforia AR target recognition pipeline that the offers system was built on top of.
My role
Team
Platforms
- Android
- iOS (planned)
Stack
- Unity 2018.2.1f1
- C#
- Vuforia 7.5
- RestSharp
- Unity uGUI
- TextMeshPro
Lead
What I did
- 01Built the full UI/UX flow in Unity uGUI: title screen, sign-in/register (email + Google/Facebook), side menu (About Us, How Does It Work, List of Partners, News), sharing
- 02Integrated Vuforia 7.5.20 for AR image-target recognition (image targets, cylinder targets, VuMarks) as the core mechanic linking printed/physical partner material to in-app offers
- 03Implemented the animated 3D mascot character (rigged child avatar) used across menus and onboarding for branding and guidance
- 04Set up REST API client integration (RestSharp) for backend communication (auth, partner/offer data)
- 05Configured Android build pipeline and app identifiers (Unity 2018.2.1f1, Android target) for internal builds
- 06Led the Unity team on the project, coordinating 2D/3D asset pipeline and scene setup (Main/Test scenes)
What stands out
- 01AR engine: Vuforia 7.5.20 (image targets, cylinder targets, VuMark, ground plane) on Unity 2018.2.1f1
- 02Multi-provider auth (email, Google, Facebook sign-in) built from scratch
- 03Internal codename "Mavis" (com.silitin.mavis), early-stage build (bundle version 0.1)
See it in action




