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PrototypeXR2018
Jurassic AR
AR dinosaur viewer prototype with high-fidelity Brachiosaurus and T-Rex models built on ARKit.

Jurassic AR placed detailed dinosaur models (a Brachiosaurus and a T-Rex) into the player's real environment using Unity's ARKit plugin, aimed at an educational/novelty AR-viewer experience.
The project bundled full production-quality texture sets (diffuse, normal, specular maps up to 4K) and animated FBX rigs for each dinosaur, alongside Everyplay video-capture and HSV color-picker UI integrations, indicating a genuine push toward a polished, shareable AR app rather than a quick test.
My role
Solo developerUnity/AR Developer
Team
Zadzen Games · 2016 — 2018
Platforms
- iOS
Stack
- Unity 2017.3
- ARKit
- DOTween
Solo developer
What I did
- 01Integrated Unity ARKit plugin (plane detection, focus square, occlusion) for iOS AR placement
- 02Set up animated dinosaur rigs (Brachiosaurus, T-Rex) with full PBR-style texture sets (diffuse/normal/spec)
- 03Wired Everyplay SDK for in-app gameplay recording/sharing
- 04Built custom UI (timer, settings, pop-ups) for the AR viewer flow
What stands out
- 01Includes a fully rigged, animated Brachiosaurus with matching 4K-class texture maps
- 02Built on Unity's official ARKit plugin, one of the earlier consumer mobile-AR toolkits
See it in action




