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PrototypeXR2018

Jurassic AR

AR dinosaur viewer prototype with high-fidelity Brachiosaurus and T-Rex models built on ARKit.

Jurassic AR artwork

Jurassic AR placed detailed dinosaur models (a Brachiosaurus and a T-Rex) into the player's real environment using Unity's ARKit plugin, aimed at an educational/novelty AR-viewer experience.

The project bundled full production-quality texture sets (diffuse, normal, specular maps up to 4K) and animated FBX rigs for each dinosaur, alongside Everyplay video-capture and HSV color-picker UI integrations, indicating a genuine push toward a polished, shareable AR app rather than a quick test.

My role

Solo developerUnity/AR Developer

Team

Zadzen Games · 2016 — 2018

Platforms

  • iOS

Stack

  • Unity 2017.3
  • ARKit
  • DOTween

Solo developer

What I did

  1. 01Integrated Unity ARKit plugin (plane detection, focus square, occlusion) for iOS AR placement
  2. 02Set up animated dinosaur rigs (Brachiosaurus, T-Rex) with full PBR-style texture sets (diffuse/normal/spec)
  3. 03Wired Everyplay SDK for in-app gameplay recording/sharing
  4. 04Built custom UI (timer, settings, pop-ups) for the AR viewer flow

What stands out

  1. 01Includes a fully rigged, animated Brachiosaurus with matching 4K-class texture maps
  2. 02Built on Unity's official ARKit plugin, one of the earlier consumer mobile-AR toolkits

See it in action

Jurassic AR: concept illustration (AI-generated, not a screenshot)
Concept illustration (AI-generated)
Brachiosaurus diffuse texture map
T-Rex skin texture map
T-Rex color/blood specular texture map