← All work
ShippedGame2016 — 2018
Room Scape
Create cute avatars, decorate dream rooms, and jump into chats, stories and parties.

A social avatar and room-decorating game.
My role
Solo developerSolo developer: built the whole game end to end
Team
Zadzen Games · 2016 — 2018
Platforms
- iOS
- Android
Stack
- Unity
- C#
Solo developer
What I did
- 01Built the game alone, from the first prototype to the store release.
- 02Wrote the core gameplay loop and all game systems in Unity / C#.
- 03Built the UI, menus and game flow, and integrated every art, animation and audio asset.
- 04Set up in-app purchases and the store products.
- 05Integrated ads with mediation across several ad networks, plus analytics.
- 06Avatar creation, room decoration and the social features.
- 07Prepared and published the builds for iOS and Android.
What stands out
- 01Avatar creation, room decoration and social features.
- 02A production reference sheet annotated avatar size versus original artwork, and proportional scaling against furniture and tile sizes for a bar-themed room.
- 03An avatar scale study placed the character on an isometric floor grid with explicit unit measurements, used to calibrate avatar-to-room scale.
- 0412 placeholder avatar-creator item icons for a female avatar (head shape, eyes, eyebrows, nose, mouth, hair, 2 bottoms, shoes, 3 tops) were used to mock up the avatar customization/creator screen before final art.
See it in action




