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PrototypeGame2026

Skate Runner

An endless skateboard runner scored on combos, not coins.

Skate Runner artwork

A portrait, touch-only runner in the spirit of Subway Surfers, where the score comes from trick combos.

My role

Solo developerGameplay prototype

Team

Reality Crisis · 2019 — present

Platforms

  • iOS

Stack

  • Unity 6
  • C#
  • URP
  • Input System

Solo developer

What I did

  1. 01Built the prototype alone in Unity 6.
  2. 02A single editor builder that generates the whole scene, prefabs and materials.
  3. 03An eight-direction swipe compass for flip tricks, plus grabs, grinds, manuals and slides.

What stands out

  1. 01The whole scene, its prefabs and materials are generated by one editor builder, with procedural chunks that change on every build.
  2. 02An eight-direction swipe compass maps to flip tricks, and swipe-and-hold does six grabs.

See it in action

Skate Runner: concept illustration (AI-generated, not a screenshot)
Concept illustration (AI-generated)