← All work
ShippedGame2015
Don't Screw Up!
A cheeky 'Simon says' reflex game: a moderator barks orders, and you decide whether to obey or defy them.

A minimalist reflex and trick game. An on-screen moderator gives short commands, and the rules decide whether you follow them or do the opposite. Hesitate or get it wrong, and it's over.
My role
Solo developerSolo developer: built the whole game end to end
Team
Shadow Masters · 2014 — 2016
Platforms
- iOS
- Android
- Windows
Stack
- Unity
- C#
Solo developer
What I did
- 01Built the game alone, as its UI/UX programmer and integrator.
- 02Integrated in-app purchases, analytics and Facebook, and wrote iOS native plugins.
- 03A client/server layer for remote settings, in-app purchases and ads.
- 04Debugged and optimised the game, then ported it to Google Play, the App Store and Windows Phone.
What stands out
- 01Irreverent tone with a minimal, fast UI.
See it in action



